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Faster (bullet) simuls with several rounds.

Now there are only blitz and classic time controls simuls.
Will it be possible to create a simul with 2+0, 1+0 time controls?
I have an idea how to improve it.
1) Add bullet time controls (1+0, 0+1, 2+0)
2) Make several rounds:
So, for example, I play with 4 opponents. One of them who finished a game with me, plays instantly a new game with me, until he has played all rounds (as much, as creator of simul set).
3) Few boards at one window. So, if I play with 3 opponents, then 3 board I can see in one moment. And I can make it all the same size and just play on three board in the same time. Or I can, if there are many (4, 6, 10), or, If my screen can handle only two normal size boards, do next thing: Boards (all 5, for example) are small, but still I can see moves there. And when I click on some of these board, it becomes larger and I can make a move (but I still can make a move on any board, just there is a possibility to change their sizes). It will be awesome. You can just put two boards of bullet games on the same window, and just watch it both and make moves and think about both positions in the same time.
4) Make the possibility for multi-players simul. So, if there are three players, they can play at the same time with all each other.
It looks like:
The first player watches two boards at the window, accordingly of the second and the third players and plays against them.
The seconds, accordingly, plays in the same time with the first and third players.
The third with the first and the second.

It will definitely improve simul system. And it will be just super exiting.
Especially the possibility to play bullet against several players in the same time, watching all of them on the same window!
This whole simul thing is kinda weird. Why aren't you concentrating on improving your game at your strength instead of trying to beat three zillion players simultaneously? If you're a titled player or even a really really good one, fair enough... but...?
Just a question - how could you possibly play 0+1 simuls? I'm no bullet whiz, but that sounds impossible.
This is possible.
I just played two 0+1 games simultaneously.
It's though hard.
One had 25 moves, another something like 18.
The only problem is lagging pieces: when there are two windows at the same time, my system lags a bit.
#3 so does playing one classical game against a good opponent. No one is actually that interested in watching an OK player simul and lose over half of the games. If you were playing 20 people at the same time and kicking their butts... but unless you're Kevin Bordi in disguise???

Also #4 +1
"so does playing one classical game against a good opponent".
The same as to say that well thought out arguing in the Internet is the same as arguing in life. It's just different things.
Or comparing boxing to bench press. These are different things for different skills.
Now anybody can create a simul. Even if it's a weak player it doesn't mean he cannot still play. Many people are interested in playing not in being watching by somebody.
It's possible to win even 0+1 simul, if you are a good player (at least against two opponents, or three if you have a bit more time).
Therefore I am for that to not limit simul with few time controls.
This thoughts appeared after this thing:
When you want to create a game while still playing another game, you cannot do this, instead you get a messages that tell you to create a simul for this reason.
But when you want to create a simul it's very uncomfortable, because you need to wait a lot while players come. And it's limited with blitz time control.

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