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17 forum posts
Lichess Feedback - Idea to improve popularity of pools#1

It seems to me when dealing with something new, most people just prefer to use the "default". An example of this is in Chesstempo where "standard" mode is the default for puzzle solving and enjoys 10 …


Zwisch
Lichess Feedback - Lag compensation question#10

Hi Clarkey. Yes, it's true, using client timestamp data opens up the possibilities for abuse, but as you mentioned, you can just repurpose the current lag-compensation code for cross-checking to make …


Zwisch
Lichess Feedback - Lag compensation question#8

Toscani, unfortunately there is a real problem with lichess miscounting the amount of time the player spends to move and I have noticed it many times (others have as well) where one would make a move …


Zwisch
Lichess Feedback - Lag compensation question#5

Yeah Toadofsky, I get really annoyed playing games without increment here even though I like playing incrementless games in general.


Zwisch
Lichess Feedback - Lag compensation question#3

Out of curiosity I've had a look at some of the source code and (correct me if I'm wrong, I'm totally new to Scala) it appears that lag compensation is calculated without taking into account timestamp…


Zwisch
Lichess Feedback - Lag compensation question#2

Thibault has mentioned before that there's lag compensation but really there seems to be none when I look at the move time graphs of my bullet games where premoves take 0.5-1 second of my time. Whenev…


Zwisch
Lichess Feedback - Lag compensation question#1

Is it normal for me to make a move with 2 seconds left on the clock and have the clock keep counting down until I'm flagged?


Zwisch