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[Event "Casual Antichess game"] [Site "https://lichess.org/vbSzfJaJ"] [Date "2024.02.03"] [White "WinnerIamamazing"] [Black "coco_cr"] [Result "0-1"] [UTCDate "2024.02.03"] [UTCTime "18:54:04"] [WhiteElo "1163"] [BlackElo "1554"] [BlackTitle "NM"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 d6?? { (0.39 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxe8 Qxe8 4. Qh5?? { (Mate in 13 → -0.10) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. h4 Bxg2) 4... Qa4?? { (-0.10 → 2.05) Blunder. Qc6 was best. } (4... Qc6 5. Qxf7 Qxg2 6. Qxf8 Qxh1 7. Qxg8 Qxh2 8. Qxc8 Qxg1 9. Qxb8) 5. Qxf7?! { (2.05 → 0.88) Inaccuracy. Qxh7 was best. } (5. Qxh7 Qxc2) 5... Qxa2 6. Qxg7?? { (1.35 → -1.59) Blunder. Qxg8 was best. } (6. Qxg8 Qxa1 7. Qxf8 Qxb1 8. Qxg7 Qxc2 9. Qxe7 Qxc1 10. Qxh7 Qxe1 11. Qxc7 Qxd2 12. Qxb8 Rxh2) 6... Qxb1?? { (-1.59 → Mate in 12) Checkmate is now unavoidable. Qxb2 was best. } (6... Qxb2 7. Qxh7) 7. Qxh7?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Rxb1 was best. } (7. Rxb1 Bxg7 8. g4 Bxg4 9. Kd1 Bxb2 10. Bxb2 Bxd1 11. Bxh8 Bxc2 12. Rxb8 Rxb8 13. d3 Bxd3) 7... Qxc2 8. Qxh8?? { (0.06 → -6.71) Blunder. Qxc2 was best. } (8. Qxc2 Rxh2) 8... Qxc1?? { (-6.71 → 0.00) Blunder. Qxb2 was best. } (8... Qxb2) 9. Qxg8 Qxd2 10. Qxf8 Qxf2?? { (0.00 → 1.82) Blunder. Qxb2 was best. } (10... Qxb2 11. Rxa7 Rxa7 12. Qxc8 Qxf2 13. Qxb8 Qxe1 14. Qxc7 Qxg1 15. Qxe7 Qxe3 16. Qxa7 Qxa7 17. Rf1) 11. Qxe7 Qxg2?! { (1.17 → 1.88) Inaccuracy. Qxb2 was best. } (11... Qxb2 12. Rxa7) 12. Qxc7 Qxh2?? { (1.90 → Mate in 7) Checkmate is now unavoidable. Qxb2 was best. } (12... Qxb2 13. Qxc8 Qxa1 14. Qxb8 Qxe1 15. Qxa8 Qxg1 16. Qxa7 Qxe3 17. Qxe3 d5 18. Qe6 d4 19. h4) 13. Qxb8 Qxh1 14. Qxd6?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Qxa8 was best. } (14. Qxa8 Qxg1 15. Rxa7 Qxe3 16. Qxc8 Qxa7 17. Qc5 dxc5 18. b4 cxb4 19. Kf2 Qxf2#) 14... Qxg1 15. Rxa7 Qxe1 16. Rxa8 Qxe3 17. Rxc8 Qc5 18. Rxc5# { Game ends by variant rule. } 0-1